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Legends National Cup

The Legends National Cup powered by US CLUB LAX is the ultimate team tournament for high school and youth aged boys. Legends aims to provide a high quality and rare opportunity for an unmatched experience for all in attendance!

Additional Details:
  • 50+ Men’s College Coaches on site
  • 130+ Boys Teams
  • 5 Game Guarantee
  • Elite Competition
  • Champion Crowned Per Division
  • College Coaches will host skills clinic & recruiting talk for any attendees on Sat/Sun.
    (Exact time and location will be posted closer to the event)
  • 70+ degree weather
  • For Travel purposes, games will be complete on Sunday by 4pm

payment options

 

 

 

age guidelines

 

Past Team Attendance

Schedule

2024 Schedule will be posted the week of the tournament!

*For Travel Purposes, teams should be prepared to play by 7:30 am on Saturday and Sunday.  Games will end on Sunday by 4:00 PM.  Please book travel accordingly!

Any schedule requests must be submitted in writing to events@legendslax.com at least 30 days prior to the start of the tournament.  Schedule requests are not guaranteed but Legends will do our best to accommodate if received within the timeframe. 

free agent policy

Parking

The Facility charges $15/day for parking!  They accept cash or card at the entrance!

CARPOOLING IS HIGHLIGY ENCOURAGED!

Hotels

Legends is proud to announce our partnership with Athletes Hospitality as our official lodging provider for our upcoming events this year. All Legends events are “Stay to Play” tournaments that require attending teams to book their hotel accommodations through AH’s discounted hotel blocks. To reserve your accommodation reach out to AH at 914-402-8070 or at Team@AthletesHospitality.com

BOOK HOTELS HERE

Field Map

PARKING IS $15/DAY PER CAR. CARPOOLING IS HIGHLY ENCOURAGED!

Attending Recruiters

2024 Recruiters Coming Soon!
*Recruiters will be added as they confirm!

Anderson University
Arcadia University
Arizona Christian University
Aurora University
Averett University
Babson College
Baldwin Wallace University
Bellarmine University
Bellarmine University
Beloit College
Benedictine College
Brown University
California State University, Long Beach
Canisius
Chapman University
Chatham University
Colby College
Colorado Mesa University
Concordia Chicago
Concordia University Irvine
Concordia University Wisconsin
Cornell College
Dominican University of California
Eastern University Men’s Lacrosse
Elmhurst University
Farmingdale State College
Gettysburg
Gettysburg College
Hendrix College
High Point University
Holy Family University
Hopkins
Iona
Jacksonville University
Kalamazoo College
Lawrence University
Marist Lacrosse
Maryville University
Mercyhurst
Montclair State
Mount St Mary’s University
Newberry College
NJIT
Princeton
Providence College
Quinnipiac
Sacred Heart University
Santa Clara University
Sewanee
Southwestern University
Springfield College
St Andrews University
Stevenson University
Syracuse
The University of DC
Thomas College
Transylvania University
University of Alabama in Huntsville
University of Mary Washington
University of Massachusetts
University of Tampa
University of Vermont
Vassar College
Vermont State University Lyndon
William Jewell College
William Penn
Young Harris College

2023 Recruiters Below for reference only!

   

    

TOURNAMENT RULES

LEGENDS LACROSSE BOYS TOURNAMENT RULES –2024
*Coaches will certify their players are properly equipped

Scoring and Time

  • Refs keep game time
  • The table keeps the score and penalty time

Tournament Play – Pool Play (Saturday Games)

  •  2 – 21 minutes halves
  •  3- minute halftime
  • 3 game guarantee (Pool Play)
  • No Timeouts
  • No Overtime
  • 2024 NFHS Rules with modifications below

Playoff Rules (Sunday)

  •  2 – 21 minutes halves
  • 3- minute halftime
  •  Playoff Games…
  • Teams are awarded (1) one-minute time-out per team in Regulation Time
  • The clock will stop. Timeout does NOT roll over to OT.  No timeouts in OT
  • A timeout can be called when the team calling the timeout is in possession of the ball, anywhere on the field
  • Overtime will begin immediately and be decided by sudden victory.  OT will have a Running Clock on all whistles.  The first goal scored wins the game.
  • Injuries
    • Any injury within 2 minutes and under that requires the game to be stopped, the clock stops with the injury.
    • For any injury with more than 2 minutes remaining when the game is stopped, a maximum of 1 minute will come off the clock to assess the injury before the clock is stopped

BOYS SPECIFIC RULES

  •  No stick checks unless refs think a stick is outrageously illegal
  •  4 pole maximum on the field
  •  Mercy Rule
    • (applies to 2033 and below) Applied when there is a 5-goal deficit in pool play.  Teams down by 5 or more goals will get a free clear after each goal.  Coaches can agree to waive this rule.
  • Counts
    • 30 seconds to advance the ball into the box (Pool Play and Playoffs)
    • 2025 – 2032 Grad Years:  Clearing Counts.
    • No Counts – 2033 Grad Year and below.  Exception is a 4-second goalie count
    • Championship/Playoff Games Only:  The leading team must keep it in the box under 2 minutes if they are ahead by 2 goals or less.
      • If a score changes to 2 goals or less under 2 minutes the clock will stop and start with the whistles
      • If teams are ahead by 3 goals or more, the clock will remain running
  • Checking
    • Limited body checking in 2029 – 2033.  Big hits & physical play (even within three yards of a loose ball) constitute unnecessary roughness (90 sec penalty)
    • One-handed stick checks are not allowed in any youth divisions (2033 and below)
  • Penalties
    • Penalties are running time starting on the whistle (45 or 90 seconds)  Penalty time stops during injuries, end of quarters, and while another penalty is being assessed.

 

Boys Rules – 2033 (8v8)

  • Field/Players
  • 7 field players + 1 goalie = 8v8
  • 4×4 goals on a shortened field
  • Fouls
  • First 3 team fouls will be assessed as warnings. The player who committed the foul will be subbed off for a new player.
  • After 3rd team fouls, instead of warning/substitution players will be assessed a penalty and serve time/team will play man-down.
  • Technical penalties will be 45 seconds and personal penalties will be 90 seconds
  • Championships Games Only
  • No warnings/substitutions. All fouls will be time served/man-down.
  • Additional Rules
  • No long poles
  • No counts on clears
  • No passing attempt needs to be made for a player to shoot
  • Over & Back does apply. Once a team clears the ball over the midfield they need to keep possession in the offensive zone. Failing to do so will result in a whistle + turnover.

EJECTIONS

  • Game ejections are handled by the referees
  • Tournament ejections are handled by the tournament director (2 unsportsmanlike conduct penalties warrant ejection or 1-game suspension)

RANKINGS:

  • Win = 3 points
  • Loss = 0 points
  • Tie = 1 point
    • In the event that a team needs to play a 4th pool game in order to give a second team their 3rd game:
      •  The 4th game will be identified and acknowledged with a ‘*’ on Tourney Machine
      • The 4th game will not count for any potential points or Goals Against for the team playing their 4th game
      • For the team playing their 3rd game, the results will count for points and goals against
      • In the event that there is a tiebreaker scenario, which includes a teams head-to-head being their fourth game, that has been identified with ‘*’ the head-to-head will NOT be applied.
    • In the event, a team is declared a winner due to forfeit 
      • For ranking purposes, the goals against average for the pool play games will be the average of the games that were completed 
        • Team A wins, 10-8 and 12-8, and then forfeit is 1–0.  Their average of 8 GA will be used to rank

Tie Breakers

If 2 teams are tied with POINTS:

  1. Head to Head
  2. Goals Against TOTAL
  3. Goals Against Common Opponent.  If multiple common opponents, take the sum.

If more than 2 teams tied with POINTS:

  1. If 1 team beats the other 2 teams – that team will advance and the second 2 will fall back into tiebreaker rules
  2. Goals Against Total
  3. Goals Against Common Opponent (only used if all teams played a common opponent.  If multiple common opponents, take the sum)
  4. Coin Toss/Braveheart
    1. If a team is still tied after these tie-breakers and is eligible for the championship playoff bracket, a Braveheart may be used to determine who advances.  The tournament director will determine the scheduling of a braveheart based on fields and availability

ROSTERING

  • All players must be registered and can only play for 1 team, unless approved by the event director, in each event.
  • Unregistered players are considered ineligible for play and if found may result in a team forfeiting games and player ejection from the event.
  • Any teams who are found moving players or playing with ineligible players may forfeit that game and possibly any others already played.
Vendors

Attending Vendors Coming Soon!
Vendors will be added as they register!

Are you interested in Vending at this event?  Please fill out the vendor form online HERE.

Game FIlm

Upcoming Tournaments

Upcoming Showcases

Upcoming Legends National

Calendar View

Event Policies

REFUNDS

  • Medical – Player will receive a full refund only with Doctors Note
  • Player Conflict – Player/Team will receive a credit towards a future event (30 days out)
  • Travel Conflict – Player/Team will receive a credit towards a future event (30 days out)
  • If Legends Cancels a division – Full refund
  • If a situation occurs that is beyond the control of Legends (Force Majeure) credits will be assessed on a case by case scenario.

 

WEATHER

In the event of inclement weather or unplayable field conditions, Legends reserves the right to:

  • Reduce games to catch up with the schedule
  • Finish games before inclement weather arrives, or to preserve the fields
  • Reschedule games, if possible
  • Convert tournament to “Festival” format without playoffs or championships to provide most teams an opportunity to play as many games as possible

Every attempt will be made to update the changes and cancellations on the website.  However, the weather can change rapidly, and all teams should be prepared to play as soon as the weather clears, and fields are playable.  Should a tournament be on hold due to weather, the tournament organizer will send text messages/emails via the tourney machine app.  We HIGHLY recommend that all club directors, coaches and parents download this app on their phone so they can have the most up to date information.

If lightning is observed at any location:

  • play will be suspended immediately, and all teams must leave fields as quickly as possible. The safest location for people to relocate is in their cars.
  • Play will be allowed to resume 30 minutes after the last sight of lightning is observed. If a game is in progress:
    • If it is the second half of the game, the game will be considered final and the score at that point will be recorded
    • If it is the first half, when play resumes it will be the start of the second half
    • Every attempt will be made to begin subsequent games on time.

If the start of the second half of the suspended games delays the onset of the subsequent game the following actions may occur:

  • The game suspended will play one 20 minute running time second half
  • Subsequent games will begin immediately after proceeding games (teams will warm up on the sideline prior to the game)
  • Once games are back on schedule they will revert back to 21 minute halves

We will make every attempt to play event minute of every game but the safety of players and all tournament attendees comes first.

NO REFUNDS will be granted if these actions are necessary after the start of the tournament

Facility owners, not tournament organizers, have final say on whether the tournament will take place due to weather and field conditions

If the tournament is cancelled prior to the start of the event, a credit may be issued.  Final determination of refund amount will be on an event-by-event basis.  All events have fixed expenses related to field rental and facilities, set-up costs, insurance, personnel, and other matters regardless of cancelation due to weather.  Accordingly, no teams will receive full refunds of the registration fee if the tournament is canceled.

Procedure for Player Eligibility Challenge

Player eligibility challenge will only be accepted by Club Directors or Head Coach

When there is a player in question during a game:

  1. The Field Marshall will alert the Pod Manager and provide the pod manager with
    1. Team
    2. Player first and last name
    3. Player jersey number
  2. Pod manager will relay info to HQ for registration check
  3. HQ will review League Apps registration
  4. If a player is:
    1. Registered and within the age guidelines
      1. challenge denied
  1.  
    1. Not registered but within the age guidelines
      1. suspended until player is registered by a parent
    1. Registered and outside of the age guidelines
      1. Player removed from game immediately
      2. Game will continue to be played
      3. Tournament director will make decision on future eligibility of player and if necessary to have team forfeit game
    1. Not Registered and Outside the age guidelines
      1. Player removed from game immediately
      2. Game will continue to be played
      3. Tournament director will make decision on future eligibility of player and if necessary to have team forfeit game

Event Sponsors

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Game Time Sports Medicine Logo
Get Recruited Lacrosse logo

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