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Event Policies & Rules

Please review our Event Policies and Rules below as they pertain to SA Legends Lacrosse, LLC. If you have any questions, please contact us by using the form below.

Event Policies

REFUNDS

  • Medical – Player will receive a full refund only with Doctors Note
  • Player Conflict – Player/Team will receive a credit towards a future event (30 days out)
  • Travel Conflict – Player/Team will receive a credit towards a future event (30 days out)
  • If Legends Cancels a division – Full refund
  • If a situation occurs that is beyond the control of Legends (Force Majeure) credits will be assessed on a case by case scenario.

 

WEATHER

In the event of inclement weather or unplayable field conditions, Legends reserves the right to:

  • Reduce games to catch up with the schedule
  • Finish games before inclement weather arrives, or to preserve the fields
  • Reschedule games, if possible
  • Convert tournament to “Festival” format without playoffs or championships to provide most teams an opportunity to play as many games as possible

Every attempt will be made to update the changes and cancellations on the website.  However, the weather can change rapidly, and all teams should be prepared to play as soon as the weather clears, and fields are playable.  Should a tournament be on hold due to weather, the tournament organizer will send text messages/emails via the tourney machine app.  We HIGHLY recommend that all club directors, coaches and parents download this app on their phone so they can have the most up to date information.

If lightning is observed at any location:

  • play will be suspended immediately, and all teams must leave fields as quickly as possible. The safest location for people to relocate is in their cars.
  • Play will be allowed to resume 30 minutes after the last sight of lightning is observed. If a game is in progress:
    • If it is the second half of the game, the game will be considered final and the score at that point will be recorded
    • If it is the first half, when play resumes it will be the start of the second half
    • Every attempt will be made to begin subsequent games on time.

If the start of the second half of the suspended games delays the onset of the subsequent game the following actions may occur:

  • The game suspended will play one 20 minute running time second half
  • Subsequent games will begin immediately after proceeding games (teams will warm up on the sideline prior to the game)
  • Once games are back on schedule they will revert back to 21 minute halves

We will make every attempt to play event minute of every game but the safety of players and all tournament attendees comes first.

NO REFUNDS will be granted if these actions are necessary after the start of the tournament

Facility owners, not tournament organizers, have final say on whether the tournament will take place due to weather and field conditions

If the tournament is cancelled prior to the start of the event, a credit may be issued.  Final determination of refund amount will be on an event-by-event basis.  All events have fixed expenses related to field rental and facilities, set-up costs, insurance, personnel, and other matters regardless of cancelation due to weather.  Accordingly, no teams will receive full refunds of the registration fee if the tournament is canceled.

 

FREE AGENTS

Free Agents must register online for the event that they want to participate

PAYMENT
$25 placement fee due to Legends Lacrosse

How it Works
Once you have registered and paid your placement fee we will actively communicate with attending clubs/coaches to try and find a team that could use a Free Agent as a guest player.  We will do our best to place you on a team however, it is not guaranteed that you will be placed on a team

If you are picked up by a team…
Legends staff will connect you directly with the coach via email.  All Free Agents picked up by a team should expect to pay the teams per player fee (which varies from team to team.  This is something that will be discussed between players and coaches directly.)

If you are not picked up by a team…
The $25 placement fee will be refunded

Event Rules

Scoring and Time

  • Refs keep time on field
  • Table keeps penalty/yellow card time and score

    Tournament Play – Pool Play

    •  2 – 21 minutes halves
    • 3- minute halftime
    • No Timeouts
    •  No Overtime- Games can end in a tie
    •  NFHS Rules (boys)
    • USL Rules (Girls)

    Playoff Rules

    • 2 – 21 minutes halves
    •  3-minute halftime
    •  1, 1 minute time out per team in Overtime (the clock will stop) Timeout does NOT roll over to OT.  No timeouts in OT
    • Timeout can be called when the team calling the timeout is in possession of the ball, anywhere on the field
    • Overtime, will begin immediately and be decided by sudden victory.  OT will have a Running Clock on all whistles.  First goal scored wins the game.
    • If Challenge Match ends in a time, teams can choose to end game in a Braveheart (both teams must agree)

    Boys Rule Specifications

    •  Table personnel will keep penalty time
    •   Referees will keep game time
    •  No stick checks unless refs think a stick is outrageously illegal
    •  4 pole maximum on the field
    •   No mercy rule
    • 20 second to clear half field (what is the newest update to this rule- 30 to get in the box?)
    •   Last two minutes of the game, the team in the lead must clear the ball in 20 seconds, get the ball into the box in 10 seconds, and then keep the ball in the box  (what is the newest update to this rule- 30 to get in the box?)
    • The clock will stop at or under 2-minutes in each half (Playoffs Games Only)
    • The clock will stop on each whistle during the last 2 minutes of each half (Playoffs Games Only)
    • If at 2 minutes or under time period for either half of the game and a team has a lead of 810 goals or more, then the game clock will remain a Running Clock.  If the score changes to less than a 8goal differential at any point during the final 2-minutes of either half, the clock goes back to stop clock.
    • 2020 NFHS Rules Apply
      • 2025, 2026, 2027s – No One handed checks
    •   EXCEPTIONS:
      • 45 second technical foul
      •  90 second personal foul
      • Penalty time starts on the restart of whistle
      •  In Home can serve a goalie penalty if no second goalie is available
      •  Last 2 minutes of game the winning team must keep it in the box

    EJECTIONS

    • Game ejections are handled by the referees
    • Tournament ejections are handled by the tournament director (2 unsportsmanlike conduct penalties warrant ejection or 1-Free movement will apply to all ages- the allowance for free movement by players on a whistle or stoppage of play
    •   Full checking at HS Levels
    • CARDS:
      • 2 yellow cards for 1 player – player is ejected for the remainder of the game, but may play the next game
      • Red card for 1 player – player is ejected for the remainder of that game. Officials & Tournament Director will determine if the player will be allowed to play any remaining games.
      • If a team accumulates 4 or more cards in a game they do NOT have to play a player down the remainder of the game.
    • If final game whistle is blown at the end of time and a free position is being awarded in the critical scoring area – the game will continue until the scoring play is over.  The free position show will be awarded as one shot, no passes, no follow up shots.Please refer to your USL Youth Rulebook for specific rules on your age division
    • The clock will stop at or under 2-minutes in each half (Playoffs Games Only)
    • The clock will stop on each whistle during the last 2 minutes of each half (Playoffs Games Only)
      • If at 2 minutes or under time period for either half of the game and a team has a lead of 10 goals or more, then the game clock will remain a Running Clock.  If the score changes to less than a 10 goal differential at any point during the final 2-minutes of either half, the clock goes back to stop clock.

    EJECTIONS

    • Game ejections are handled by the referees
    • Tournament ejections are handled by the Tournament Director

    RANKINGS:

    • WIN – 3 points
    • Loss – 0 points
    • Tie – 1 point

    Tie Breakers

    • If 2 teams are tied with points:
      1. Head to Head
      2. Goals Against TOTAL
      3. Goals Against Common Opponent.  If multiple common opponents, take the sum.
    • If more than 2 teams tied with points:
      1. Goals Against Total
      2. Goals Against Common Opponent (only used if all teams played common opponent.  If multiple common opponents, take the sum)
      3. Coin Toss/Randomly Generated

     

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