The Legends Western Invitational is a summer event that you don’t want to miss! This event is the Premiere Destination Event…Come compete against top teams in the West at a brand new 1st Class facility in an amazing city! Legends has Partnered with the City of Salt Lake allows for an enhanced experience overall, top notch vendor village and tourist packages ensure fun for the whole family.
Event Format & Features:
Divisions:
- Boys: 2025 – 2032 Divisions
Price:
- Boys 2025-2027: $3,950
- Boys 2028-2032: $2,100
PAYMENT DETAILS:
- $500 deposit due by March 1st to secure your team spot
- FINAL payment due by Wednesday, May 24th
Additional Details:
- The Salt Lake City Regional Athletic Complex is six miles from the airport. The Salt Lake International Airport is served by all major U.S. airlines, including Delta’s second largest hub. With 800+ daily flights, it’s ranked first in the nation by the DOT for on-time arrivals and departures. There are 170 restaurants and pubs fantastic shopping all within convenient distance of hotels and Athletic Complex.
- Legends will host the Legends Western Spotlight on Tuesday, June 25th
- To enter a team or for general event inquiries contact Reid Doucette Reid@LegendsLax.com (516) 474-4920
- For registration questions or assistance contact: Events@LegendsLax.com
Schedule
The 2024 Tournament Schedule will be posted a week before the tournament
*For travel purposes, games will start on Wednesday and Thursday at 8am. Games will end on Thursday by 4pm. Please book travel accordingly!
Any schedule requests must be submitted in writing to events@legendslax.com at least 30 days prior to the start of the tournament. Schedule requests are not guaranteed but Legends will do our best to accomodate if received within the timeframe.
College Coaches
Past Team Attendance
Field Map/Facility Rules
Tournament Rules
LEGENDS LACROSSE TOURNAMENT RULES – Summer 2023
*Coaches will certify their players are properly equipped
Scoring and Time
- Refs keep game time
- Table keeps score and penalty time
Tournament Play – Pool Play
- 2 – 21 minutes halves
- 3- minute halftime
- 3 game guarantee (Pool Play)
- No Timeouts
- No Overtime
- 2023 NFHS Rules with modifications below
Playoff Rules
- 2 – 21 minutes halves
- 3- minute halftime
- Playoff Games…
- Teams are awarded (1) one minute time-out per team in Regulation Time
- The clock will stop. Timeout does NOT roll over to OT. No timeouts in OT
- Timeout can be called when the team calling the timeout is in possession of the ball, anywhere on the field
- Overtimes will begin immediately and be decided by sudden victory. OT will have a Running Clock on all whistles. First goal scored wins the game.
- Injuries
- Any injury within 2 minutes and under that requires the game to be stopped, the clock stops with the injury.
- Any injury with more than 2 minutes remaining when the game is stopped, a maximum of 1 minute will come off the clock to assess the injury before the clock is stopped
BOYS SPECIFIC RULES
- No stick checks unless refs think a stick is outrageously illegal
- 4 pole maximum on the field
- Mercy Rule
- (applies to 2031 and below) Applied when there is a 5 goal deficit in pool play. Teams down by 5 or more goals will get a free clear after each goal. Coaches can agree to waive this rule.
- Counts
- 30 seconds to advance the ball into the box (Pool Play and Playoffs)
- 2024 – 2030 Grad Years: Clearing Counts.
- No Counts – 2031/32 Grad Year and below. Exception is a 4-second goalie count
- Championship/Playoff Games Only: The leading team must keep it in the box under 2 minutes if they are ahead by 2 goals or less.
- If a score changes to 2 goals or less under 2 minutes the clock will stop and start with the whistles
- If teams are ahead by 3 goals or more, the clock will remain running
- Checking
- Limited body checking in 2028 – 2032. Big hits & physical play (even within three yards of a loose ball) constitute unnecessary roughness (90 sec penalty)
- One handed stick checks are not allowed in any youth divisions (2031 and below)
- Penalties
- Penalties are running time starting on the whistle (45 or 90 seconds) Penalty time stops during injuries, end of quarters and while another penalty is being assessed.
EJECTIONS
- Game ejections are handled by the referees
- Tournament ejections are handled by the tournament director (2 unsportsmanlike conduct penalties warrant ejection or 1-game suspension)
RANKINGS:
- Win = 3 points
- Loss = 0 points
- Tie = 1 point
- In the event that a team needs to play a 4th pool game in order to give a second team their 3rd game:
- The 4th game will be identified and acknowledged with a ‘*’ on Tourney Machine
- The 4th game will not count for any potential points or Goals Against for the team playing their 4th game
- For the team playing their 3rd game, the results will count for points and goals against
- In the event that there is a tie breaker scenario, which includes a teams head to head being their fourth game, that has been identified with ‘*’ the head to head will NOT be applied.
- In the event that a team needs to play a 4th pool game in order to give a second team their 3rd game:
Tie Breakers
If 2 teams are tied with POINTS:
- Head to Head
- Goals Against TOTAL
- Goals Against Common Opponent. If multiple common opponents, take the sum.
If more than 2 teams tied with POINTS:
- If 1 team beat the other 2 teams – that team will advance and the second 2 will fall back into tiebreaker rules
- Goals Against Total
- Goals Against Common Opponent (only used if all teams played common opponent. If multiple common opponents, take the sum)
- Coin Toss/Bravehart
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- If a team is still tied after these tie breakers and is eligible for championship playoff bracket, a Braveheart may be used to determine who advances. The tournament director will determine the scheduling of a braveheart based on fields and availability
ROSTERING
- All players must be registered and can only play for 1 team, unless approved by event director, in each event.
- Unregistered players are considered ineligible for play and if found may result in a team forfeiting games and player ejection from event.
- Any teams who are found moving players or playing with ineligible players will forfeit that game and possible any others already played.
If a coach asks for a roster check the process is as follows:
Event Director will first check registration –
- If player is registered for the team they are playing on and fits the age guidelines there is no punishment
- If player is not registered but belongs on the contested team the player may be ejected and the game may be deemed a 1-0 forfeit, but game play may continue. All decisions will be made by on site event director
- If a player is moved within a club from one team to another both the player and BOTH TEAMS will be subject to ejection or forfeit
Hotels
This event is STAY TO PLAY! If you are staying at a hotel, you must stay at a Legends approved hotel. Hotels Coming Soon!
Video Services
Vendors
Attending Vendors Coming Soon!
Vendors will be added as they register!
Are you interested in Vending at this event? Please fill out the vendor form online HERE.
Payment info