Legends Autumn Tilt

Autumn Tilt Logo

The Legends Autumn Tilt is designed to be a fun filled experience on and off the field in one of the most premier areas in all of the US and will serve as a great way to enhance your players Fall season. Strategic scheduling and partnerships with local Visitors Bureau’s will allow Legends to deliver on a family focused event in a vacation destination.

The Autumn Tilt is a co-ed event looking to service local and regional level teams for both boys and girls. Teams are guaranteed 5 games throughout the weekend with a possibility of a 6th via Sunday Playoffs! NFHS Rules for boys and US Lacrosse rules for Girls.

This premiere venue, lends itself beautifully to lacrosse events with 20+ fields in pristine condition and many on site attractions for off the field fun. It also provides for a short trip to entertainment and activities no matter what your liking is. Add in plenty of local eating and drinking options and it all comes together to make the Autumn Tilt a tournament you don’t want to miss.

Event Format & Features:
  • 25+ Girls College Coaches
  • 5 Games Guaranteed; 3 on Saturday & 2 on Sunday
  • Potential for 6th game via championship
  • Champion Crowned per division & prize awarded to Champions!
  • 110+ Boys & Girls Teams!
  • Game Film Available for purchase!
  • Boys:
    • 2024-2031 Grad Years
  • Girls:
    • HS Open, 2024 – 2031
    • 2032/33 (7 v 7 + Goalie)
  • A and B Brackets if applicable
    • Boys
      • HS 24/25/26/27 = $2,200/team
      • MS/Youth 28/29/30/31 = $2,000/team
    • Girls
      • HS Open/24/25/26/27 = $2,200/team
      • MS/Youth 28/29/30/31= $1,800/team
      • 2032/33 = $1,000/team
        • 7 v 7 + Goalie
Additional Details:


  • Parking is $12/day.  Cash or credit accepted upon entrance
  • No dogs.  Service dogs allowed
  • No water provided at the fields.  Please bring your own
  • Food Vendors will be onsite!
  • 2022 NFHS rules



2023 Schedule will be released the week of the tournament

*For Travel Purposes, teams should be prepared to play by 7:30 am on Saturday and Sunday.  Games will end on Sunday by 4:00 PM.  Please book travel accordingly!

Any schedule requests must be submitted in writing to events@legendslax.com at least 30 days prior to the start of the tournament.  Schedule requests are not guaranteed but Legends will do our best to accomodate if received within the timeframe. 

Field Map

attending recruiters

2023 Confirmed Girls Recruiters!
*Recruiters will be added as they confirm!

Augsburg University
California Lutheran University
Carroll University
Chapman University
Claremont Mudd Scripps
Dominican University of California
Edgewood College
Fort Lewis College
Lake Erie College
Lewis &Clark College
McKendree University
Milwaukee School of Engineering
Missouri Western State University
Pacific Lutheran University
Pacific University
Pomona-Pitzer Colleges
University of Northwestern St Paul
University of Redlands
Game Film


Legends Lax is a stay-to-play event requiring teams and families to book their lodging through the designated housing provider EventConnect.


EventConnect has contracted accommodations on behalf of the event and its traveling teams to ensure teams have accommodations near the tournament location at the lowest possible rate. Through the EventConnect online booking platform, teams can create a complimentary room block for families to make individual reservations at the lowest guaranteed group rate.
Teams traveling more than 70 Miles for the event are required to reserve rooms through EventConnect. The traveling distance is determined from the submitted address at the time of registration for the team. Any teams that do not meet the minimum booked hotel rooms may be declared ineligible from competing in the tournament. Please contact Legends Lax for further information on a deviation fee.

Once your team registers for the Legends Lax, you will receive lodging information from EventConnect – if you do not receive lodging information within 2 business days, please contact the support team at 1 888 723 2064 or support@eventconnect.io. Teams are able to request a stay-to-play exemption more than 15 days prior to the event by emailing the tournament Directors.

If you would like assistance creating a complimentary room block for your team, please contact events@EventConnect.io

Tournament Rules


*Coaches will certify their players are properly equipped

Scoring and Time

  • Refs keep game time
  • Table keeps score and penalty time if multiple penalties

Tournament Play – Pool Play

  •  2 – 21 minutes halves
  • 3- minute halftime
  • 3 game guarantee (Pool Play)
  • No Timeouts
  • No Overtime
  • 2022 NFHS Rules with modifications below

Playoff Rules

  •  2 – 21 minutes halves
  • 3- minute halftime
  • 2 game guarantee (if teams do not make the playoffs they will be matched up with TWO Challenge Match games)
  •  Playoff Games…
    • Teams are awarded (1) one minute time-out per team in Regulation Time
    • The clock will stop. Timeout does NOT roll over to OT.  No timeouts in OT
    • Timeout can be called when the team calling the timeout is in possession of the ball, anywhere on the field
    • Overtimes will begin immediately and be decided by sudden victory.  OT will have a Running Clock on all whistles.  First goal scored wins the game.
  • Injuries
    • Any injury within 2 minute and under that requires the game to be stopped, the clock stops with the injury.
    • Any injury with more than 2 minutes remaining when the game is stopped, a maximum of 1 minute will come off the clock to assess the injury before the clock is stopped.
  • Challenge Matches…
    • If game ends in a tie, teams can choose to end game in a Braveheart (both teams must agree) to decide a winner rather than end in a tie
      • Braveheart will be 3v3 plus a goalie for each team
      • 1 player for each team (can be goalie) must stay on the defensive end of the field, 3 can go forward
      • Bravehearts must begin right away
    • If both teams do not agree on braveheart, games end in a tie


  • Referees will keep game time
  •  No stick checks unless refs think a stick is outrageously illegal
  •  4 pole maximum on the field
  •  Mercy Rule
    • (applies to 2029 and below) Applied when there is a 7 goal deficit in pool play.  Teams down by 7 or more goals will get a free clear after each goal.  Coaches can agree to waive this rule.
  • Counts
    • 2023 – 2031 Grad Years:  Clearing Counts.
      • 30 seconds to advance the ball into the box (Pool Play and Playoffs)
      • Playoff Games Only:  The leading team must keep it in the box under 2 minutes if they are ahead by 2 goals or less.  Under these conditions the last two minutes are regulation timing.
        •  If a score changes to 2 goals or less, the clock reverts to regulation time
        • If teams are ahead by 3 goals or more, the clock will remain running.
    • No Counts – 2030 Grad Year and below.  Exception is a 5-second goalie count
  • Checking
    • Limited body checking in 2027 & 2028 Grad Year only.  Big hits & physical play (even within three yards of a loose ball) constitute unnecessary roughness (90 sec penalty)
    • One handed stick checks are not allowed in any youth divisions (2029 and below)
  • Penalties
    • Penalties are running time starting on the whistle (45 or 90 seconds)  Penalty time stops during injuries, end of quarters and while another penalty is being assessed.
    • 2031/32 Division – the offending player leaves the field and is substituted.  Fast Break situation occurs


  • 2022 NFHS Rules Apply/US Lacrosse Rules
    • HS Divisions:  2022 NFHS Rules Apply
      • Full Checking at HS Divisions (2023-2026)
    • US Lacrosse U14 rules will be used for 20027/2028 divisions
    • Free movement will apply to all ages
    • If a horn sounds at the end of time and a free position is being awarded in the critical scoring area, the game will continue until the scoring play is over.  The Free position show will be awarded as one shot, no passes, no follow up shots.
    • The clock will stop at or under 2 minutes in each half (playoff games only)
    • The clock will stop on each whistle during the last 2 minutes of each half (playoff games only)
  • If at 2 minutes or under time period for either half of the game and a team has a lead of 10 goals more, then the game clock will remain a running clock. If the score changes to less than a 10 goal differential at any point during the final 2 minutes of either half, the clock goes back to stop clock.
    • If a single player receives 2 yellow cards in one game, the player is out for the remainder of the game but may play the next game
    • Red card for 1 player – player out remainder of that game. Officials & Tournament Director will determine if the player will be allowed to play any remaining games
    • If a team accumulates 4 or more cards in a game they do NOT have to play a player down the remainder of the game
  •   2031/32 (8 v 8)
    • 60×40 size field with 4×4 goals
    • There is a draw after every goal
    • There is a 2-pass rule at all times
    • No checking. 1 v 1 defense in midfield.
    • Four 10-minute running time quarters, 1-minute breaks between each quarter
    • Draw each half 3 players from the team at both 8 meters
    •  2 field players behind the restraining line
    • Cards, but the team does not play short.
    • 3 sec guarded & 8 meter arc – Applies
    • Self Start and Free Movement Allowed
    • 6 or more goal differential, a 2 pass rule goes into effect for the winning team


  • Game ejections are handled by the referees
  • Tournament ejections are handled by the tournament director (2 unsportsmanlike conduct penalties warrant ejection or 1-game suspension)


  • Win = 3 points , Loss = 0 points, Tie = 1 point
  • In the event that a team needs to play a 4th pool game in order to give a second team their 3rd game:
    •  The 4th game will be identified and acknowledged with a ‘*’ on Tourney Machine
    • The 4th game will not count for any potential points or Goals Against for the team playing their 4th game
    • For the team playing their 3rd game, the results will count for points and goals against
    • In the event that there is a tie breaker scenario, which includes a teams head to head being their fourth game, that has been identified with ‘*’ the head to head will NOT be applied.

Tie Breakers

  • If 2 teams are tied with POINTS:
    1. Head to Head
    2. Goals Against TOTAL
    3. Goals Against Common Opponent.  If multiple common opponents, take the sum.
  • If more than 2 teams tied with POINTS:
    1. Goals Against Total
    2. Goals Against Common Opponent (only used if all teams played common opponent.  If multiple common opponents, take the sum)
    3. Coin Toss/Randomly Generated



Attending Vendors Coming Soon!
Vendors will be added as they register!

Are you interested in Vending at this event?  Please fill out the vendor form online HERE.

Upcoming Tournaments

Upcoming Showcases

Upcoming Legends National

Calendar View

Event Policies


  • Medical – Player will receive a full refund only with Doctors Note
  • Player Conflict – Player/Team will receive a credit towards a future event (30 days out)
  • Travel Conflict – Player/Team will receive a credit towards a future event (30 days out)
  • If Legends Cancels a division – Full refund
  • If a situation occurs that is beyond the control of Legends (Force Majeure) credits will be assessed on a case by case scenario.



In the event of inclement weather or unplayable field conditions, Legends reserves the right to:

  • Reduce games to catch up with the schedule
  • Finish games before inclement weather arrives, or to preserve the fields
  • Reschedule games, if possible
  • Convert tournament to “Festival” format without playoffs or championships to provide most teams an opportunity to play as many games as possible

Every attempt will be made to update the changes and cancellations on the website.  However, the weather can change rapidly, and all teams should be prepared to play as soon as the weather clears, and fields are playable.  Should a tournament be on hold due to weather, the tournament organizer will send text messages/emails via the tourney machine app.  We HIGHLY recommend that all club directors, coaches and parents download this app on their phone so they can have the most up to date information.

If lightning is observed at any location:

  • play will be suspended immediately, and all teams must leave fields as quickly as possible. The safest location for people to relocate is in their cars.
  • Play will be allowed to resume 30 minutes after the last sight of lightning is observed. If a game is in progress:
    • If it is the second half of the game, the game will be considered final and the score at that point will be recorded
    • If it is the first half, when play resumes it will be the start of the second half
    • Every attempt will be made to begin subsequent games on time.

If the start of the second half of the suspended games delays the onset of the subsequent game the following actions may occur:

  • The game suspended will play one 20 minute running time second half
  • Subsequent games will begin immediately after proceeding games (teams will warm up on the sideline prior to the game)
  • Once games are back on schedule they will revert back to 21 minute halves

We will make every attempt to play event minute of every game but the safety of players and all tournament attendees comes first.

NO REFUNDS will be granted if these actions are necessary after the start of the tournament

Facility owners, not tournament organizers, have final say on whether the tournament will take place due to weather and field conditions

If the tournament is cancelled prior to the start of the event, a credit may be issued.  Final determination of refund amount will be on an event-by-event basis.  All events have fixed expenses related to field rental and facilities, set-up costs, insurance, personnel, and other matters regardless of cancelation due to weather.  Accordingly, no teams will receive full refunds of the registration fee if the tournament is canceled.



Free Agents must register online for the event that they want to participate

$25 placement fee due to Legends Lacrosse

How it Works
Once you have registered and paid your placement fee we will actively communicate with attending clubs/coaches to try and find a team that could use a Free Agent as a guest player.  We will do our best to place you on a team however, it is not guaranteed that you will be placed on a team

If you are picked up by a team…
Legends staff will connect you directly with the coach via email.  All Free Agents picked up by a team should expect to pay the teams per player fee (which varies from team to team.  This is something that will be discussed between players and coaches directly.)

If you are not picked up by a team…
The $25 placement fee will be refunded

Event Sponsors

US Club Lacrosse logo
NextPro Logo
Game Time Sports Medicine Logo
Get Recruited Lacrosse logo

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