The Legends National Cup powered by US CLUB LAX is the ultimate team tournament for high school and youth aged boys. Legends aims to provide a high quality and rare opportunity for an unmatched experience for all in attendance!
Additional Details:
- 50+ Men’s College Coaches on site
- 130+ Boys Teams
- 5 Game Guarantee
- Elite Competition
- Champion Crowned Per Division
- College Coaches will host skills clinic & recruiting talk for any attendees on Sat/Sun.
(Exact time and location will be posted closer to the event) - 70+ degree weather
- For Travel purposes, games will be complete on Sunday by 4pm
age guidelines
Past Team Attendance
Schedule
2024 Schedule will be posted the week of the tournament!
*For Travel Purposes, teams should be prepared to play by 7:30 am on Saturday and Sunday. Games will end on Sunday by 4:00 PM. Please book travel accordingly!
Any schedule requests must be submitted in writing to events@legendslax.com at least 30 days prior to the start of the tournament. Schedule requests are not guaranteed but Legends will do our best to accommodate if received within the timeframe.
Parking
The Facility charges $15/day for parking! They accept cash or card at the entrance!
CARPOOLING IS HIGHLIGY ENCOURAGED!
Hotels
This event is Stay to Play! Hotels Coming Soon!
Field Map
PARKING IS $15/DAY PER CAR. CARPOOLING IS HIGHLY ENCOURAGED!
Attending Recruiters
2024 Recruiters Coming Soon!
*Recruiters will be added as they confirm!
2023 Confirmed Recruiters Below for Reference Only!
American International College |
Anderson (IN) |
Arizona Christian University |
Babson College |
Baldwin Wallace University |
Bellarmine University |
Berry College |
Brown |
Bryant University |
Canisius |
Clark University |
Colby |
Colorado Mesa University |
Concordia University Wisconsin |
Davis & Elkins Mens Lacrosse |
Dominican University of California |
Elmhurst University |
Emerson College |
Farmingdale State College |
Hampton University |
Hendrix College |
High Point University |
Holy Family University |
Illinois Wesleyan University |
Jacksonville University |
Kalamazoo College |
Lawrence University |
Loyola Marymount University Men’s Lacrosse (MCLA) |
Manhattan College |
Mount St. Marys University |
Neumann University |
Newberry College |
Oregon State University |
Southern New Hampshire University |
Springfield College |
St Bonaventure |
Syracuse |
Tufts University |
University of Alabama in Huntsville |
University of Detroit Mercy |
University of Hartford |
University of Mary Washington |
University of Saint Joseph’s |
Virginia |
Westcliff University |
Westminster University |
William Penn University |
2022 Recruiters Below for reference only!
TOURNAMENT RULES
LEGENDS LACROSSE 2024 TOURNAMENT RULES COMING SOON!
2023 TOURNAMENT RULES FOR REFERENCE ONLY!
*Coaches will certify their players are properly equipped
Scoring and Time
- Refs keep game time
- Table keeps score and penalty time
Tournament Play – Pool Play (Saturday Games)
- 2 – 21 minutes halves
- 3- minute halftime
- 3 game guarantee (Pool Play)
- No Timeouts
- No Overtime
- 2023 NFHS Rules with modifications below
Playoff Rules (Sunday)
- 2 – 21 minutes halves
- 3- minute halftime
- Playoff Games…
- Teams are awarded (1) one minute time-out per team in Regulation Time
- The clock will stop. Timeout does NOT roll over to OT. No timeouts in OT
- Timeout can be called when the team calling the timeout is in possession of the ball, anywhere on the field
- Overtimes will begin immediately and be decided by sudden victory. OT will have a Running Clock on all whistles. First goal scored wins the game.
- Injuries
- Any injury within 2 minutes and under that requires the game to be stopped, the clock stops with the injury.
- Any injury with more than 2 minutes remaining when the game is stopped, a maximum of 1 minute will come off the clock to assess the injury before the clock is stopped
BOYS SPECIFIC RULES
- No stick checks unless refs think a stick is outrageously illegal
- 4 pole maximum on the field
- Mercy Rule
- (applies to 2032 and below) Applied when there is a 5 goal deficit in pool play. Teams down by 5 or more goals will get a free clear after each goal. Coaches can agree to waive this rule.
- Counts
- 30 seconds to advance the ball into the box (Pool Play and Playoffs)
- 2024 – 2031 Grad Years: Clearing Counts.
- No Counts – 2032 Grad Year and below. Exception is a 4-second goalie count
- Championship/Playoff Games Only: The leading team must keep it in the box under 2 minutes if they are ahead by 2 goals or less.
- If a score changes to 2 goals or less under 2 minutes the clock will stop and start with the whistles
- If teams are ahead by 3 goals or more, the clock will remain running
- Checking
- Limited body checking in 2028 – 2032. Big hits & physical play (even within three yards of a loose ball) constitute unnecessary roughness (90 sec penalty)
- One handed stick checks are not allowed in any youth divisions (2032 and below)
- Penalties
- Penalties are running time starting on the whistle (45 or 90 seconds) Penalty time stops during injuries, end of quarters and while another penalty is being assessed.
GIRLS SPECIFIC RULES
- 2023 NFHS Rules Apply/US Lacrosse Rules
- Full Checking at HS Divisions (2024-2027)
- HS Divisions: 2023 NFHS Rules Apply
- US Lacrosse rules will be used for 2028/2029 divisions
- Free movement will apply to all ages
- If a horn sounds at the end of time and a free position is being awarded in the critical scoring area, the game will continue until the scoring play is over. The Free position show will be awarded as one shot, no passes, no follow up shots.
- CLOCK
- The clock will stop at or under 2 minutes in each half (playoff games only)
- The clock will stop on each whistle during the last 2 minutes of each half (playoff games only)
- If at 2 minutes or under time period for either half of the game and a team has a lead of 10 goals more, then the game clock will remain a running clock. If the score changes to less than a 10 goal differential at any point during the final 2 minutes of either half, the clock goes back to stop clock.
- CARDS
- If a single player receives 2 yellow cards in one game, the player is out for the remainder of the game but may play the next game
- Red card for 1 player – player out remainder of that game. Officials & Tournament Director will determine if the player will be allowed to play any remaining games
- If a team accumulates 4 or more cards in a game they have to play a player down the remainder of the game
EJECTIONS
- Game ejections are handled by the referees
- Tournament ejections are handled by the tournament director (2 unsportsmanlike conduct penalties warrant ejection or 1-game suspension)
RANKINGS:
- Win = 3 points
- Loss = 0 points
- Tie = 1 point
- In the event that a team needs to play a 4th pool game in order to give a second team their 3rd game:
- The 4th game will be identified and acknowledged with a ‘*’ on Tourney Machine
- The 4th game will not count for any potential points or Goals Against for the team playing their 4th game
- For the team playing their 3rd game, the results will count for points and goals against
- In the event that there is a tie breaker scenario, which includes a teams head to head being their fourth game, that has been identified with ‘*’ the head to head will NOT be applied.
- In the event that a team needs to play a 4th pool game in order to give a second team their 3rd game:
Tie Breakers
If 2 teams are tied with POINTS:
- Head to Head
- Goals Against TOTAL
- Goals Against Common Opponent. If multiple common opponents, take the sum.
If more than 2 teams tied with POINTS:
- If 1 team beat the other 2 teams – that team will advance and the second 2 will fall back into tiebreaker rules
- Goals Against Total
- Goals Against Common Opponent (only used if all teams played common opponent. If multiple common opponents, take the sum)
- Coin Toss/Bravehart
- If a team is still tied after these tie breakers and is eligible for championship playoff bracket, a Braveheart may be used to determine who advances. The tournament director will determine the scheduling of a braveheart based on fields and availability
ROSTERING
- All players must be registered and can only play for 1 team, unless approved by event director, in each event.
- Unregistered players are considered ineligible for play and if found may result in a team forfeiting games and player ejection from event.
- Any teams who are found moving players or playing with ineligible players may forfeit that game and possible any others already played.
Vendors
Attending Vendors Coming Soon!
Vendors will be added as they register!
Are you interested in Vending at this event? Please fill out the vendor form online HERE.