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X-WR-CALDESC:Events for LEGENDS LACROSSE
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DTSTART;VALUE=DATE:20260619
DTEND;VALUE=DATE:20260622
DTSTAMP:20260420T001457
CREATED:20250714T190043Z
LAST-MODIFIED:20260414T164739Z
UID:8100-1781827200-1782086399@legendslax.com
SUMMARY:Legends Summer Classic
DESCRIPTION:Schedule\n				The 2026 schedule will be posted the week before the tournament.*2025 Schedule online HERE for reference only* \n*For travel purposes\, games wills start on Saturday and Sunday at 8am.  Games will end on Sunday by 4pm.  Please book travel accordingly! \nAny schedule requests must be submitted in writing to events@legendslax.com at least 30 days prior to the start of the tournament.  Schedule requests are not guaranteed but Legends will do our best to accomodate if received within the timeframe.  \n			\n				\n				\n				\n				\n				PAYMENT OPTIONS\n				 \n  \n  \n			\n				\n				\n				\n				\n				Age guidelines\n				 \n \n \n			\n				\n				\n				\n				\n				Field Map/Facility Rules\n				PARKINGCARS:  $20/day.RVS:  $35/day** Apple pay or credit card at entrance.  No Cash! \n2025 Field Map below for reference only* \n \n  \n			\n				\n				\n				\n				\n				Girls Tournament Rules\n				LEGENDS LACROSSE GIRLS TOURNAMENT RULES – Summer 2026 *Coaches will certify their players are properly equipped \nScoring and Time \n\nRefs keep game time\nThe table keeps the score and penalty time\n\nTournament Play – Pool Play (Saturday Games) \n\n2 – 21 minutes halves\n3 minute halftime\n3 game guarantee (Pool Play)\nNo Timeouts\nNo Overtime\n2026 NFHS Rules with modifications below\n\nPlayoff Rules (Sunday) \n\n 2 – 21 minutes halves\n3 minute halftime\n Playoff Games…\n\n\nTeams are awarded (1) one-minute time-out per team in Regulation Time\nThe clock will stop. Timeout does NOT roll over to OT.  No timeouts in OT\nA timeout can be called when the team calling the timeout is in possession of the ball\, anywhere on the field\nOvertime will begin immediately and be decided by sudden victory.  OT will have a Running Clock on all whistles.  The first goal scored wins the game.\n\n\nInjuries\n\nAny injury within 2 minutes and under that requires the game to be stopped\, the clock stops with the injury.\nFor any injury with more than 2 minutes remaining when the game is stopped\, a maximum of 1 minute will come off the clock to assess the injury before the clock is stopped\n\n\n\nGIRLS SPECIFIC RULES \n\n2026 NFHS Rules Apply/US Lacrosse Rules\n\nFull Checking at HS Divisions (2026-2030)\nHS Divisions:  20256 NFHS Rules Apply\nUS Lacrosse rules will be used for 32/33/34/35 divisions\nFree movement will apply to all ages\nIf a horn sounds at the end of time and a free position is being awarded in the critical scoring area\, the game will continue until the scoring play is over.  The Free position show will be awarded as one shot\, with no passes\, and no follow-up shots.\n\n\nCLOCK\n\nThe clock will stop at or under 2 minutes in each half (playoff games only)\nThe clock will stop on each whistle during the last 2 minutes of each half (playoff games only)\n\n\n\n\nIf at 2 minutes or under time period for either half of the game and a team has a lead of 10 goals more\, then the game clock will remain a running clock. If the score changes to less than a 10-goal differential at any point during the final 2 minutes of either half\, the clock goes back to stop clock.\n\n\nCARDS\n\nIf a single player receives 2 yellow cards in one game\, the player is out for the remainder of the game but may play the next game\nRed card for 1 player – player out the remainder of that game. Officials & Tournament Director will determine if the player will be allowed to play any remaining games\nIf a team accumulates 4 or more cards in a game they  have to play a player down for the remainder of the game\n\n\n36 – 8v8 Play GIRLS\n\n8v8 including a goalie.\n4’x4’ foot goal.\nAt the draw\, players line up in both offensive and defensive end\, a traditional line-up.\nIntroduction of the 8-meter arc and restraining line at midfield.\nAfter a goal\, resets with a draw\nNo checking and 3 seconds closely guarded applies\nMust play 1v1 defense.\nThere is a one-attempted pass rule.\n5 goal mercy rule if the team that is down chooses to accept\, they will start with the ball at the midline.\n\n\n\nEJECTIONS \n\nGame ejections are handled by the referees\nTournament ejections are handled by the tournament director (2 unsportsmanlike conduct penalties warrant ejection or a 1-game suspension)\n\nRANKINGS: \n\nWin = 3 points\nLoss = 0 points\nTie = 1 point\n\nIf a team needs to play a 4th pool game in order to give a second team their 3rd game:\n\n The 4th game will be identified and acknowledged with a ‘*’ on Tourney Machine\nThe 4th game will not count for any potential points or Goals Against for the team playing their 4th game\nFor the team playing their 3rd game\, the results will count for points and goals against\nIn the event that there is a tiebreaker scenario\, which includes a teams head to head being their fourth game\, that has been identified with ‘*’ the head-to-head will NOT be applied.\n\n\nIn the event\, a team is declared a winner due to forfeit \n\nFor ranking purposes\, the goals against average for the pool play games will be the average of the games that were completed \n\nTeam A wins\, 10-8 and 12-8\, and then forfeit is 1–0.  Their average of 8 GA will be used to rank\n\n\n\n\n\n\n\nTie Breakers \nIf 2 teams are tied with POINTS: \n\nHead to Head\nGoals Against TOTAL\nGoals Against Common Opponent.  If multiple common opponents\, take the sum.\n\nIf more than 2 teams tied with POINTS: \n\nIf 1 team beats the other 2 teams – that team will advance and the second 2 will fall back into tiebreaker rules\nGoals Against Total\nGoals Against Common Opponent (only used if all teams played a common opponent.  If multiple common opponents\, take the sum)\nCoin Toss/Braveheart\n\nIf a team is still tied after these tie-breakers and is eligible for the championship playoff bracket\, a Braveheart may be used to determine who advances.  The tournament director will determine the scheduling of a Braveheart based on fields and availability\n\n\n\nROSTERING \n\nAll players must be registered and can only play for 1 team\, unless approved by the event director\, in each event.\nUnregistered players are considered ineligible for play and if found may result in a team forfeiting games and player ejection from the event.\nAny teams who are found moving players or playing with ineligible players may forfeit that game and possibly any others already played.\n\n			\n				\n				\n				\n				\n				Boys Tournament Rules\n				LEGENDS LACROSSE BOYS TOURNAMENT RULES – Summer 2026 *Coaches will certify their players are properly equipped \nScoring and Time \n\nRefs keep game time\nThe table keeps the score and penalty time\n\nTournament Play – Pool Play \n\n 2 – 21 minutes halves\n 3-minute halftime\n3/4 game guarantee (Pool Play)\nNo Timeouts\nNo Overtime\n2026 NFHS Rules with modifications below\n\nPlayoff Rules  \n\n 2 – 21 minutes halves\n3-minute halftime\n Playoff Games…\n\n\nTeams are awarded (1) one-minute time-out per team in Regulation Time\nThe clock will stop. Timeout does NOT roll over to OT.  No timeouts in OT\nA timeout can be called when the team calling the timeout is in possession of the ball\, anywhere on the field\nOvertime will begin immediately and be decided by sudden victory.  OT will have a Running Clock on all whistles.  The first goal scored wins the game.\n\n\nInjuries\n\nAny injury within 2 minutes and under that requires the game to be stopped\, the clock stops with the injury.\nFor any injury with more than 2 minutes remaining when the game is stopped\, a maximum of 1 minute will come off the clock to assess the injury before the clock is stopped\n\n\n\nBOYS SPECIFIC RULES \n\n No stick checks unless refs think a stick is outrageously illegal\n 4 pole maximum on the field\n Mercy Rule\n\n(applies to 2036 and below) Applied when there is a 5-goal deficit in pool play.  Teams down by 5 or more goals will get a free clear after each goal.  Coaches can agree to waive this rule. DOES NOT APPLY TO PLAYOFFS \n\n\nCounts\n\n30 seconds to advance the ball into the box (Pool Play and Playoffs)\n2027 – 2035 Grad Years:  Clearing Counts.\nNo Counts – 2036 Grad Year and below.  Exception is a 4-second goalie count\nThe leading team must keep it in the box under 2 minutes if they are ahead by 4 goals or less.\n\nIf a score changes to 4 goals or less under 2 minutes\, the clock will stop and start with the whistles\nIf teams are ahead by 5 goals or more\, the clock will remain running\n\n\n\n\nChecking\n\nLimited body checking in 2032 – 2036.  Big hits & physical play (even within three yards of a loose ball) constitute unnecessary roughness (90 sec penalty)\nOne-handed stick checks are not allowed in any youth divisions (2034 and below)\n\n\nPenalties\n\nPenalties are running time starting on the whistle (45 or 90 seconds)  Penalty time stops during injuries\, end of quarters\, and while another penalty is being assessed.\nNo Crease Dives\n\n\n\nBoys Rules – 2035/36(8v8) \n\nField/Players\n\n7 field players + 1 goalie = 8v8\n4×4 goals on a shortened field\n\n\nFouls\n\nFirst 3 team fouls will be assessed as warnings. The player who committed the foul will be subbed off for a new player.\nAfter 3rd team fouls\, instead of a warning/substitution\, players will be assessed a penalty and serve time/team will play man-down.\n\n\nTechnical penalties will be 45 seconds\, and personal penalties will be 90 seconds\nChampionship Games Only\n\nNo warnings/substitutions. All fouls will be time served/man-down.\n\n\nAdditional Rules\n\nNo long poles\nNo counts on clears\nNo passing attempt needs to be made for a player to shoot\nOver & Back does apply. Once a team clears the ball over the midfield\, they need to keep possession in the offensive zone. Failing to do so will result in a whistle + turnover.\n\n\n\nEJECTIONS \n\nGame ejections are handled by the referees\nTournament ejections are handled by the tournament director (2 unsportsmanlike conduct penalties warrant ejection or a 1-game suspension)\n\nRANKINGS: \n\nWin = 3 points\nLoss = 0 points\nTie = 1 point\n\nIn the event that a team needs to play a 4th pool game in order to give a second team their 3rd game:\n\n The 4th game will be identified and acknowledged with a ‘*’ on Tourney Machine\nThe 4th game will not count for any potential points or Goals Against for the team playing their 4th game\nFor the team playing their 3rd game\, the results will count for points and goals against\nIn the event that there is a tiebreaker scenario\, which includes a team’s head-to-head being their fourth game\, that has been identified with ‘*’\, the head-to-head will NOT be applied.\n\n\nIn the event that a team is declared a winner due to a forfeit \n\nFor ranking purposes\, the goals against average for the pool play games will be the average of the games that were completed \n\nTeam A wins\, 10-8 and 12-8\, and then forfeit is 1- 0.  Their average of 8 GA will be used to rank\n\n\n\n\n\n\n\nTie Breakers \nIf 2 teams are tied with POINTS: \n\nHead to Head\nGoals Against TOTAL\nGoals Against Common Opponent.  If multiple common opponents\, take the sum.\n\nIf more than 2 teams are tied with POINTS: \n\nIf 1 team beats the other 2 teams\, that team will advance\, and the second 2 will fall back into the tiebreaker rules\nGoals Against Total\nGoals Against Common Opponent (only used if all teams played a common opponent.  If multiple common opponents\, take the sum)\nCoin Toss/Braveheart\n\nIf a team is still tied after these tie-breakers and is eligible for the championship playoff bracket\, a Braveheart may be used to determine who advances.  The tournament director will determine the scheduling of a Braveheart based on fields and availability\n\n\n\nROSTERING \n\nAll players must be registered and can only play for 1 team\, unless approved by the event director\, in each event.\nUnregistered players are considered ineligible for play and\, if found\, may result in a team forfeiting games and player ejection from the event.\nAny teams who are found moving players or playing with ineligible players may forfeit that game\, and possibly any others already played.\n\n			\n				\n				\n				\n				\n				College Coaches\n				2026 Confirmed coaches can be found online HERE*Coaches will be added as they confirm \n2025 Coaches Below for reference only* \n\n\n\nChapman University\n\n\nElon University\n\n\nGeorge Fox University\n\n\nMcKendree University\n\n\nMilwaukee School of Engineering\n\n\nMissouri Western State University\n\n\nOld Dominion University\n\n\nPacific Lutheran University\n\n\nPacific University\n\n\nQueens University of Charlotte\n\n\nRedlands\n\n\nRhodes College\n\n\nWhittier College\n\n\n\n  \nBoys Confirmed Coaches*Coaches will be added as they confirm \n\n\n\nArizona Christian University\n\n\nAurora University\n\n\nAverett University\n\n\nBenedictine University Men’s lacrosse\n\n\nBrown\n\n\nCalifornia State University\, Long Beach\n\n\nChapman University\n\n\nColby-Sawyer College\n\n\nColorado Mesa University\n\n\nConcordia University Irvine\n\n\nDominican University of California\n\n\nEmerson\n\n\nHendrix College\n\n\nIona\n\n\nJacksonville University\n\n\nMontevallo university\n\n\nNewberry\n\n\nSanta Clara University\n\n\nStevens Institute of Technology\n\n\nUniversity of Montevallo\n\n\nWhittier College\n\n\nWilliam & Peace\n\n\nWilliam Penn University\n\n\n\n  \n			\n				\n				\n				\n				\n				Hotels\n				 \nTo make your trip as easy as possible\, we’ve partnered with EventConnect for all your lodging needs. \nPlease note that this is a “Stay to Play” event. Our ability to host high-quality tournaments depends on our strong relationships with local hotels. Because these hotels hold rooms specifically for our teams\, we require all traveling participants to book through our Official Travel Partner\, EventConnect. \nHow to Book: \n\n\nBrowse: After registering\, you’ll see a list of approved hotels near the venue. \n\n\nReserve: Select your preferred hotel and create a free room block for your team. \n\n\nInvite: Share the booking link with your parents and players to let them claim their rooms. \n\n\n\n			\n				\n				\n				\n				\n				VENDORS\n				Attending Vendors Coming Soon!Vendors will be added as they register! \nAre you interested in Vending at this event?  Please fill out the vendor form online HERE. \n      \n			\n				\n				\n				\n				\n				video services
URL:https://legendslax.com/event/legends-summer-classic-26/
LOCATION:SoCal Sports Complex\, 3302 Senior Center Dr\, Oceanside\, 92056
CATEGORIES:Summer,Tournaments
ATTACH;FMTTYPE=image/png:https://legendslax.com/wp-content/uploads/2025/07/Summer-Classic-Logo-980x980-1.png
ORGANIZER;CN="Reid Doucette":MAILTO:reid@legendslax.com
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